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The Game Analysis Project

This is an ongoing project to study and understand the structure of the games I love. I'll be analyzing topics including game flow, data structure, and player expectation vs reality. Ideally, this will ultimately result in the development of an interactive tool that allows people to experiment with the many building blocks of game design.

You could say that this is how I do fan art.

Stray Game Banner

A modern game with an old-school adventure game feel. "Stray" was released in July 2022.

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Grinding Gear Games' spiritual successor to Diablo 2, originally released in October 2013.

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Bethesda Games Studios' first new IP in nearly 25 years.

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